<?xml version="1.0" encoding="utf-8"?>
<!--C:\Users\Public\Documents\VcGrp_BF3 Support.xml-->
<VoiceCommands version="0.939">
    <commandGroup name="BF3 Support" enabled="True">
        <command id="246" name="Main Weapon" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>1</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Main Weapon</phrase>
        </command>
        <command id="249" name="Select Pistal" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>2</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Pistal</phrase>
        </command>
        <command id="250" name="Select Ammo" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>3</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Give Ammo</phrase>
        </command>
        <command id="251" name="Select Claymore" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>4</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Drop Claymore</phrase>
        </command>
        <command id="252" name="Reload Weapon" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>R</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Reload Weapon</phrase>
        </command>
        <command id="253" name="Go Prone" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>righthcontrol</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Go Prone</phrase>
        </command>
        <command id="254" name="Crouch Down" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>x</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Crouch Down</phrase>
        </command>
        <command id="255" name="Throw Grenade" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>G</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Throw Grenade</phrase>
        </command>
        <command id="256" name="Knife" enabled="true" alwaysOn="False" confirm="False" requiredConfidence="0" loop="False" loopDelay="0" loopMax="0" description="">
            <action>
                <cmdType>DxInput.KeyPress</cmdType>
                <cmdString>F</cmdString>
                <cmdRepeat>1</cmdRepeat>
            </action>
            <phrase>Knife</phrase>
        </command>
    </commandGroup>
</VoiceCommands>